Some of you may not be familiar with Tintin, the young explorer who
finds himself on the verge of a number of adventures. This week marks
the United States release of Steven Spielberg’s CG-animated take on the
Herge-created hero, as he seeks out a mysterious ship and the secrets it
harbors. With that, Ubisoft has released a sub-licensed game that’s
based on the film, to a certain extent, putting players in control of
Tintin (and, in some cases, his buffoonish cohort Captain Haddock) as
they escape trouble and seek answers from the mysterious Unicorn vessel.
Getting into this game the first few minutes, we could tell it’s an
adventure better suited for younger players. It’s divided between some
exploratory interludes and chase sequences, but mostly concentrates on
side-scrolling platforming challenges. You start out working your way
through a huge mansion (after the Unicorn is stolen from you by some
shady types), but the levels expand greatly as you go along, as danger
picks up and the truth slowly begins to reveal itself. It’s like
Uncharted 3, but without going so much into overdrive.
That’s not to say it’s bad. There are times that Tintin does lull,
particularly during sequences that involve motion controls and with a
couple of the chase sequences. But the rest of the game moves about at a
pretty fair pace, with plenty of enemies to knock out, some puzzles to
solve (unlocking a door by having your dog Snowy retrieve a key through
an air duct, for instance) and golden insects to find. The vehicle
stages are a mixed bag, between plane sequences that are a little too
simple and bike sequences that don’t last long enough. Nevertheless,
not too shabby.
Still, we recommend skipping the motion controls. Both the Kinect and
PlayStation Move are used barely enough to register as anything but
interesting. We weren’t exactly thrilled with twisting sails around or
using quick jabs to get ahead in a stage. You’re better off sticking
with the regular controller.
Along with the single player game, there’s also an interesting co-op
side game, where you work alongside Tintin and Haddock, working as a
team. You can either switch between the two using a simple button
press, or have a friend jump in for two-player fun. While hardly a
monumental co-op experience, it is fun and breezy, and helps prolong the
replay value of Tintin a bit.
Ubisoft Montpelier do go the extra mile when it comes to the game’s
presentation. They could’ve easily slap-dashed this game together in a
hurry. Instead, they give the animation some vibrant touches,
particularly during chase sequences. Furthermore, the levels actually
have some hidden secrets throughout that make them worth exploring.
There are times it looks a little awkward, though, and the camera angle
isn’t exactly in your favor (like when a car is chasing you down a path
and you aren’t quite sure which way to run next). And for the record,
the 3D support is barely there. We couldn’t even tell when the 3D
effects began and ended.
Likewise, the audio is good stuff. Some samples from the film’s
soundtrack are included here, and come across as great. Meanwhile, the
voice acting sounds like it came from the film, even if the exact actors
weren’t used. They’re solid sound-alikes. The sound effects could’ve
been a little meatier, but considering what they’re doing here, they’re
acceptable.
The Adventures of Tintin probably won’t find mention in the same breath
as other great adventure games – Uncharted it ain’t. However, if
you’ve got kids that can’t wait to see the movie, or are looking for a
good caper to play along with them, Tintin just might be your go-to
guy.
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